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[Monday/Tuesday] Unit 2 - Week 2

Updated: Feb 18, 2022

Assignment Steps:


1. Divide into TEAMS of 3-4.

2. Choose 1 of the following prompts:

  • A multiplayer game where gameplay breaks “social conventions/rules”

  • A multiplayer game meant to foster intimacy/closeness

  • A multiplayer game that asks players to engage in ritual/superstition

  • A multiplayer game that relates to/or uses theater and performance

3. [With consideration to SCOPE] Create a plan for the prototype(s) you will need to

convey your concept.

4. Build your prototypes. Prepare to playtest in class.

Submission Information: See: https://exploratorydesign2020.wordpress.com for examples


Make a folder for your team in the “UNIT 2 Prototype SOCIAL” folder:

  • Upload video/image documentation of the prototype working (will be posted on web)

  • Upload narrative documentation.

  • Make sure to answer the questions listed below

  • Upload SEPARATE Team Narrative 1-2 pages: 1 paragraph written by each team member about their contributions


Documentation Questions:

  1. Explain your idea for concept. (what is your idea?) Relate it to the readings.

  2. What questions about game play are you trying to answer?

    1. Good work answers an unanswered question/hypothesis

  3. List/describe your prototype systems and mechanics.

  4. Include any level design sketches/related documents (if applicable)

Monday Class: DUE BEFORE TUESDAY, MARCH 1ST Tuesday Class: DUE BEFORE WEDNESDAY, MARCH 2ND


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