Assignment Steps:
Divide into teams of 3-4.
Review, collect everyone’s inspirations on FAILURE, and decide on some game goals. Let those goals be your prototype guide.
[With consideration to SCOPE] Create a plan for the prototype(s) you will need to convey your concept.
Build your prototypes. Prepare to playtest in class.
Recommended: https://www.youtube.com/watch?v=9O9Q8OVWrFA
https://www.uxpin.com/studio/blog/why-and-how-to-use-video-game-prototyping/ Submission Information:
Make a Folder for your team in the “UNIT 1 Prototype FAILURE” Folder:
Upload video/image documentation of prototype working (will be posted on web)
Upload narrative documentation.
Make sure to answer the questions listed below
Documentation Questions:
Idea for concept (what is your pitch?) - cite sources/inspiration
What questions about gameplay are you trying to answer?
Good work answers an unanswered question/hypothesis
Is there ONE main prototype or a combination of systems
What is your hypothesis on how the audience will play?
What did each member of your team contribute?
Monday Class: DUE BEFORE TUESDAY, FEBRUARY 8TH
Tuesday Class: DUE BEFORE WEDNESDAY, FEBRUARY 9TH
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